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Author / WWW | Name / Download | Plugin Type |
Varun Raj Naga | GTA .dff Exporter v1.0 1.4 MB |
Import / Export |
Compiled / Description | ||
10.11.2012 Enables you to export DFF model files for use with GTA III, Vice City and GTA SA. Features include: - Vehicle and map object export - Supports both UV maps - Vertex color export including vertex color alpha - Night vertex color export including alpha - Exports UV animations - Exports lights - Tristrip (2 algorithms included) - Batch export - Remembers previously used export settings - Progress indicator |
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Author / WWW | Name / Download | Plugin Type |
Oak3D | Oak Animation XML Exporter v0.5.9 782 KB |
Import / Export |
Compiled / Description | ||
02.11.2012 Exports skeletal animation infos to an XML file which can be loaded using Oak3D's okSkAnimation object. |
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Author / WWW | Name / Download | Plugin Type |
Oak3D | Oak Model XML Exporter v0.5.9 2.34 MB |
Import / Export |
Compiled / Description | ||
02.11.2012 Exports mesh position, normals, material and skin data to an XML file which you can either parse yourself or load it using Oak3D's okModel object. |
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Author / WWW | Name / Download | Plugin Type |
Varun Raj Naga | GTA .dff Importer v1.0 1.4 MB |
Import / Export |
Compiled / Description | ||
28.10.2012 Enables you to import DFF model files from GTA III, Vice City and GTA SA. Features include: - Imports materials, normals, both UV maps and vertex colors (including night vertex colors) - Imports UV animations - Limited support for peds (mesh is imported, bones are dummy nodes) - PED .ifp animations not supported - 2dfx not supported - Does not import collision data |
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Author / WWW | Name / Download | Plugin Type |
Digital Frontier Inc. | Alembic for 3dsmax v0.6.0 6.04 MB |
Import / Export |
Compiled / Description | ||
24.10.2012 This plugin allows Max to import and export the Alembic file format, which is an open computer graphics interchange framework initially developed by Sony Pictures Imageworks and Industrial Light & Magic. |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | FBX 2013.3 Importer/Exporter 3.16 MB |
Import / Export |
Compiled / Description | ||
17.09.2012 This plugin allows all types of data to be packaged into one file format that can be used by most of today's 3D authoring software. The FBX format allows most 3D data types to flow effortlessly between different software applications. Supported data includes all major NURBS and polygon surface types, keyframe and mocap animation, shapes and morph targets, materials and textures, lights, cameras, hierarchical information and character animation data including IK, envelopes and deformations. |
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Author / WWW | Name / Download | Plugin Type |
tazpn | MDB Importer / Exporter v2.3.1 1.75 MB |
Import / Export |
Compiled / Description | ||
08.08.2012 Allows you to import and export MDB files for use in Neverwinter Nights 2. |
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Author / WWW | Name / Download | Plugin Type |
VRMedia Srl | AAM Exporter v2.8 1.66 MB |
Import / Export |
Compiled / Description | ||
20.07.2012 Exports AAM (Ascii Animated Mesh) files for use with the XVR (eXtreme Virtual Reality) development environment dedicated to virtual reality and augmented reality applications. |
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Author / WWW | Name / Download | Plugin Type |
Eugene Cojocar | TD2 Exporter v0.01 125 MB |
Import / Export |
Compiled / Description | ||
10.07.2012 Exports meshes from Max to the *.TDO file format used by the racing simulator X-Motor Racing. |
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Author / WWW | Name / Download | Plugin Type |
HI Corp. | MCM / MCA Exporter v1.6 1.03 MB |
Import / Export |
Compiled / Description | ||
23.01.2012 This plugin enables data created with Max to be exported as *.MCM (model) and *.MCA (action) files for use in Mascot Capsule eruptionST, a highspeed software renderer that renders stereo 3D objects in real-time on a PC desktop, web page, or a display screen of an embedded device, portable game unit or cellular handset. |